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Project Renaissance's 18th Annual Conference on Creative Problem-Solving and Enhanced/Accelerated Learning "Seeing 20/20" See with your own eyes and mind May 13-19, 2010
![]() Image courtesy of Elan Sun Star
at a private facility in Pasadena, Maryland, during the loveliest month of the year.
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Overview There is also a strong overlap with the human development field, many methods bearing upon the enrichment and extension of human development; child development; human abilities; human performance levels; the quality of experience, human repair; human wholeness; and the adventure of open-ended human discovery. As we continue to discover more overlaps with this field, we may eventually have to call this annual event the Triple Festival.
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The Theme for 2010: Seeing 20/20 See with your own eyes and mind with regard to:
See, with great ease and surprising accuracy
and what may have developed in your own personal life and experience by year 2020? Because personal stakes and prior opinion tend to affect one's reading of the data, getting accurate information here is more of a challenge but there are still ways to achieve this. Engage your own senses and your own mind, and come to your own conclusions.
![]() Part of the Plan
THE 2010 DOUBLE FESTIVAL: "Seeing 2020" Serving as the annual conference of Project Renaissance, the Double Festival brings together and synergizes different programs and disciplines. Practicing some of its own findings about learning and about human creativity, Project Renaissance has been applying its own technology to create a special format for these conferences, a formatting that is still evolving. This special formatting is to insure that most or all participants fully understand the contents of what the various cutting-edge presenters are providing, while also ensuring the quality of feedback and interchange that enables the presenters also to evolve, and to advance further in their own respective fields and topics. Core principles in this special formatting include behavior's main law, the Law of Effect -a simple description of which is that "you get more of what you reinforce." Likewise central is the Principle of Description, which derives from the Law of Effect: "the more you describe of something, WHILE you are observing it, TO a meaningful listener, you discover more and more and more about it." When this is applied in a well-focused way, here in this universe where nearly everything relates to nearly everything else to a greater or lesser degree, results can be awesome. Here, especially designed procedures for interactions between participants provide some of that focusing even if the ultimate scheme is still a work in progress. What we've seen already, however, leads us to think that what is emerging here might well become a model for other conferences elsewhere, especially for those conclaves in which either intellectual or human understanding play a significant role. The "Double" in "Double Festival" refers to this annual set of conferences having begun as a celebration of the discovery that two different and highly important fields are actually nearly identical. Their respective phenomena overlap by more than 90%, These two fields are learning and creativity, regardless of how either field is usually handled separately. In particular, creative problem-solving AND learning-with-understanding ARE identical, except for their descriptive histories. They are the process of and set of techniques for figuring things out. The Festival is actually more than "Double," for this also describes most of innovation, invention, much of scientific discovery, and indeed human perceptual, emotional and intellectual functioning at their highest levels. We are at the very beginnings of comprehension of the many and powerful implications of these findings and features, which lead in many directions as yet uninvestigated and even unconsidered. Some of these may well exertor at least afforda very powerful leverage on the future. This 2010 Double Festival hereby attempts to investigate some aspects of the future directly, calling on your perceptions to aid in this investigation. In this Festival we are using a number of different specific methods to visit the future, and to otherwise analyze or predict aspects of it. Most of the “visiting” methods have in common the features described in a general way below.
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INSTRUCTIONS FOR VISITING THE FUTURE
“Those who fail to learn from the future are doomed to undergo it.” Visit not only probable futures, to learn what’s likely coming, but improbable futures, to learn what’s available. Some general considerations:
“We live in a richly holographic universe, nearly everything affecting everything else, nearly everything relating to everything else. Despite all that is now known in our civilization, we are only a few steps, or a few observations, away from centuries' worth of new science and new civilizations, no matter in what direction we turn to look.” Relevant Considerations:
En Scenario “Visiting” the Future Visiting the future as a live experience, as distinct from projecting sets of formal data or marshaling support for one position in an argument, allows the vast majority of your brain to assemble, from your very large databank of experiences and impressions, both within and outside of your conscious focus, surprisingly accurate projections and understandings. This is why so many scientific discoveries and inventions were successfully anticipated by unqualified science fiction writers. One remarkable example goes all the way back to Jonathan Swift’s Gulliver’s Travels, a full century before telescopes improved enough to become able to detect Phoebus and Diemos, the two tiny moons of Mars that he predicted. Some of the visiting, obviously, is to the most likely future or futures, mainly for purposes of prediction. Likely futures are useful also for projecting trends, and for projecting the outcomes of choices and decisions about to be made now. Some of the visiting is to “go to” deliberately unlikely, even very unlikely, futures in order to more directly and readily discover the answers to some questions or to find inventions and discoveries in their most easily understood, useful and generally benign form. Other ways that “visits to the future” can be used include mostly these four types of en scenario procedure:
Toolbuilder II-A could very usefully be used on all three of the 2010 Double Festival’s “Big Eee's”Education, Economy and Environmental Policy, since all three “Eee's” are riddled with major problems now urgently needing some sort of solution. At the Festival we will likely use both it and the first Beachhead form before we are done. It is not only as readily used on these three problem areas, but it is so flexible as to have a swarm of varied uses besides that of finding solutions to such problemsincluding a wide variety of the possible uses you might have for it in future.
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