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![]() Newsletter of Project Renaissance and Win Wenger March 2007 (Best viewed with fixed-width font) IN THIS ISSUE: * Quote of the Month * Announcements, News Items, Books * Events, Workshops * FEATURE ARTICLE: Sequitur: A Sidebands Game - by Kate Jones * Comments, Feedback Win Wenger on inventions Win Wenger on retraining the brain Kate Jones on instant replay IMMarcus on Image-Streaming John Arrowwood on targeting an audience * Organizational Notes * Links * Reader Questionnaire ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ QUOTE OF THE MONTH "Your chances of success in any undertaking can always be measured by your belief in yourself."
- Robert Collier ........................................................................ ANNOUNCEMENTS ~~~ WELCOME to all new members who have joined us recently. We hope to hear from you and to give you much food for thought. Back issues are available upon request. Just add the month to the subject line: mailto:thestream@winwenger.com?subject=BackIssues Or see the online archives: http://www.winwenger.com/strmlist.htm ~~~
IMAGE-STREAMING PARTNERS - PILOT PROGRAM We are setting up a partners' bureau or real-time chat resource online via Skype, msn or yahoo messenger for people looking for partners with whom to do live Image-Streaming. If you're interested in joining this resource, please send your contact information and preferences, such as time of day, language, type of Image-Streaming, and we will set up a cross-reference index of partners to talk online. Contact: mailto:thestream@winwenger.com?subject=PartnersOnline ~~~ INTEREST GROUPS * PHILADELPHIA/DELAWARE - Gerald Hawkins offers interested parties to contact him at mailto:gerald.hawkins@gmail.com about starting a problem- solving and idea-testing group in the Philadelphia/Delaware area. * attending meetings of Project
Renaissance members in the * like to meet with other members of Project Renaissance in the Dallas/Fort Worth area of * in attending meetings of Project
Renaissance members in the area. David Simpson ( mailto:davidksimpson@earthlink.net ) is also in the * NEW interested in joining an
Image-Streaming group in the area. * would like to practice Image-Streaming with a live listener in his area. ~~~ |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| PROJECT RENAISSANCE'S NEW COREBOOKS www.winwenger.com/corebook.htm A series of compact handbooks of Win Wenger's key techniques. The first three volumes are now in print and easy to order from the publisher: * SUPER SKILLS FOR STUDENTS by Isa McKechnie "...for excellence in writing essays, taking notes, preparing for tests, absorbing information, and many other intellectual endeavors." -- eBook edition, from $7.95 -- http://www.lulu.com/content/435623 -- Hardcopy printed edition, 95 pages, 6.14"x9.21" perfect bound, from $15.00 + shipping -- http://www.lulu.com/content/195898 * WIN WENGER'S IMAGE-STREAMING by Charles Roman -- now in print! "... for gaining a faster and better understanding of any subject of interest, and for ingeniously solving problems from your personal or professional life... covers a wide range of applications, from teaching children to identifying creative solutions to global issues." -- eBook edition, from $10.95 -- http://www.lulu.com/content/628713 -- Hardcopy printed edition, 119 pages, 6x9" perfect bound, from $15.95 + shipping -- http://www.lulu.com/content/585457 * END WRITER'S BLOCK FOREVER! by Mark Bossert, Win Wenger "... produce stacks of inventive, quality writing - use the vast creative energies intrinsic in the brain... 'get it' and get it out onto paper. Turbocharge your imagination and boost your writing." -- Paperback, 137 pages, 6" x 9", perfect bound, $19.97 + shipping -- http://www.lulu.com/content/543805 Win writes: The book a friend and I just co-authored, "End Writer's Block Forever", is hot off the presses ( http://www.winwenger.com/corebook.htm#block ). Aside from the one overwhelmingly effective technique for eliminating writer's block, there are a number of additional creativity techniques; some you may be familiar with and others not. Inspiration is already there - you need never have to wait again for inspiration to arrive. At this very moment, inspiration is boiling there, trying to reach your consciousness. This book should prove useful, not only generally but in your own work - to the extent that any creativity is involved there. Please permit me to commend this new work to your attention. - Win Wenger ( mailto:wwenger101@aol.com )
~~~ SOCRATIC METHOD Win Wenger is working on a new book, the comprehensive history and application of classical Socratic Method and its modern forms. You can read some preliminary sections on the Project Renaissance website, in both English and French: www.winwenger.com/socmeth1.htm . After 2300 years of intermittent use and neglect, Socratic Method is, at last, one of the great ideas for the 21st Century. As further sections of the book develop, we will include them here, as well. ~~~ |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| ~~~ Giant Pool of Water Ice at Mars's South Pole http://www.space.com/scienceastronomy/070315_martian_beach.html This is great news! Terraforming Mars will be a piece of cake, relatively speaking. Just about everything needed is already there. They had already found a lot of water ice at Mars's north pole. Mars will play a significant role in the human future, and in the future of your children and grandchildren if not ourselves. The big question remaining is the life one: If there is still life on Mars, even if just a few microbes, do we human Earthlings have the right to take over that world? Does international law have something to say on that question? - Win ~~~ Sedative 'reactivates' damaged brains - 13 March 2007 http://www.newscientist.com/article.ns?id=dn11373 I wonder why this brought to mind my occasional notion that pain and a state of injury are very much like a hypnotic trance state. Our inability to perform this or that appears also to be a form of sustained trance.... Perhaps the sedative suppresses the functions which sustain the trance. - Win ~~~ Want a better memory? Stop and smell the roses http://news.yahoo.com/s/nm/20070309/hl_nm/memory_smells_dc_1 Perhaps we should pay even closer attention to some of the effects surrounding use of our Calm-Breathing Patterns, www.winwenger.com/part28.htm and www.winwenger.com/part29.htm ? Interesting, in any event. - Win ~~~ Study shows why exercise boosts brainpower http://news.yahoo.com/s/nm/20070312/sc_nm/exercise_memory_dc_1 Thought you'd find this very interesting. - Win ~~~ Only Using Part of Your Brain? Think Again http://www.livescience.com/animalworld/041103_brain_usage.html A brain region devoted to vision continued idling at 80 percent of full capacity. Weliky likens this constant high level of activity to a radio station's carrier signal. "The [20 percent] riding on top of that is reality," he said. [...] even in humans, it is known from electro- encephalogram (EEG) readings that the brain is humming along even in sleep. [...] "The biggest part of perception is taking cues from the outside world and passing them through our recollection." ~~~ Study: Your Brain Works Like the Internet http://www.livescience.com/humanbiology/050104_brain_internet.html Your brain functions a lot like the Internet or a network of friends, scientists say. Researchers used functional magnetic resonance imaging (fMRI) to study the activity in peoples' brains and how different regions connect. They conclude the human brain can be visualized as a complex interacting network that relies on nodes to efficiently convey information from place to place. ~~~ Key to a Good Memory: Predict What You Need to Remember http://www.livescience.com/humanbiology/051128_brain_memory.html It's one thing to stuff a lot of facts into your brain. Marking them as important is a whole other talent. Yet this predictive ability is a key to having a good memory, a new brain-imaging study suggests. ~~~ Omega-3s boost grey matter, may explain why omega-3s seem to improve mood http://www.eurekalert.org/pub_releases/2007-03/uops-obg030607.php like salmon, are associated with increased grey matter volume in areas of the brain commonly linked to mood and behavior, according to a omega-3 intake leads to structural brain changes. In a separate study, Pitt researchers reported that people who had lower blood levels of omega-3 fatty acids were more likely to have a negative outlook and be more impulsive. Conversely, those with higher blood levels of omega-3s were found to be more agreeable and less likely to report mild or moderate symptoms of depression. ~~~ MIT puts entire curriculum at disposal of e-learners www.iwr.co.uk/information-world-review/news/2184062/mit-puts-entire-curriculum The entire catalogue of information from 1,800 courses at the prestigious Massachusetts Institute of Technology (MIT) will be available free online by the end of the year. Once uploaded, it will represent one of the Internet's most important resources. Win Wenger writes: What will make most of these notes, and this extraordinary resource, most useful is to arrange that students work in twos, threes and/or fours at each computer terminal; that the key points of each lesson be turned into questions and some of the material working up to those questions laying the grounds to enable students to answer those questions; then at key points of the lesson cueing the students to "buzz" in "buzzgroups" before entering their answers back into the computer. This involvement will mean not only greater energy for the students, but a much higher incidence of learning-with-understanding. This WILL be the shape of a good part of distance learning eventually; someone could do very well for themselves now by anticipating it. - Win ~~~ Translators wanted - in any language, to translate selected contents of the Project Renaissance website, the new CoreBooks series, and certain books by Win Wenger. Please contact Win at mailto:wwenger101@aol.com if you are able and interested in collaborating on these projects. ~~~ ........................................................................ EVENTS HIGH THINKTANK SESSION: "Pending Transformations" Facilitated by Win Wenger! Thursday, April 12, 2007 - 7PM to 10PM At the home of Steve and Kathy Carroll Full information and directions: www.winwenger.com/events.htm ~~~ PROJECT RENAISSANCE - 15th ANNUAL DOUBLE FESTIVAL on Creative Problem-Solving and Enhanced/Accelerated Learning "Learning from the Future" in the Maryland/Washington DC area Friday, May 18, 2007 - 7:30pm through Sunday, May 20, 2007 - 4pm PLUS! Training Workshops: Friday, May 18, 2007 - 8:30am-4:30PM - Beyond-Einstein/Socratic Training Monday, Tuesday, Wednesday - May 21-23, 2007 - Trainer Training Full information/tuition/guidelines/registrations: www.winwenger.com/df15.htm ~~~ UPCOMING PRESENTATIONS March 30-May 18, 2007 Creativity-in-Work Professional Development Program presented by Michelle James, CEO The Center for Creative Emergence & Quantum Leap Business Improv http://www.creativeemergence.com/page10.html Contact person: Michelle James mailto:michelle@creativeemergence.com 703-760-9009 ~~~ May 5, 2007 Storytelling in Business & Orgs Conference Details: http://www.goldenfleececon.com/
~~~ May 31, 2007 Globond-DC Brunch: Empowering Your Vision http://www.globond.com/ For questions, email mailto:kirstin@globond.com or call 857.222.9343
~~~ June 24-29, 2007 CPSI Creativity Conference Details: http://www.cpsiconference.com/
~~~ PHOTOREADING Seminar in www.learningstrategies.com Friday, April 20 (6pm-9pm) Saturday, April 21 (9am-7pm) Sunday, April 22 (9am-6pm)
Tuition, $750 - discount to PhotoReading self-study course buyers! To enroll, call 1-888-800-2688 or visit the website, http://www.learningstrategies.com/PhotoReading/seminar.asp?id=443 Need more information? Call our expert PhotoReading coach, Mr. Dana Hanson, at 1-888-800-2688. ~~~ Teamwork & Teamplay Workshops with Jim Cain, Ph.D. http://www.teamworkandteamplay.com/trainingcalendar.html March 28-31 - ACA Tri-States Conference, September 24-26 - ACA Southeast Regional Conference, Teamwork & Teamplay, Phone: (585) 637-0328 | Email: jimcain@teamworkandteamplay.com Website: www.teamworkandteamplay.com ~~~ ........................................................................ |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| Feature Article: SEQUITUR, A SIDEBANDS GAME by Kate Jones mailto:kate@gamepuzzles.com
In November 2005, at Project Renaissance's 14th Annual Double Festival, I introduced a little game of concept association as part of the theme of observing our "sidebands" of thought. I had "invented" this game in 1947, when I discovered that words, images and ideas could be strung together in a long series, like rungs on a ladder, just by some shared element between any two neighboring words. This is, of course, the way we now understand that the brain works, by cross-reference, association, grouping of similar things, and retrieving any combination when a new stimulus triggers that connection. But as a kid it was just a fun game to play in my mind. And the neatest trick was that at the end I could retrace my steps, one by one, by backward recall or replay. Fast forward to 2004, when Win Wenger introduced the idea of Sidebands and led several procedures in exploring that phenomenon. At the end of the conference a few of us drove one of the participants out to Dulles airport, a trip of close to 2 hours. On the way, to help pass the time, I suggested we play a little word game that draws on the "sidebands" in our minds. And at the end we replayed it in reverse. This game was so fascinating, absorbing and entertaining that at the following year's Double Festival it became an official session for the whole group. In the February 2007 issue of The Stream we referenced a science article, http://www.livescience.com/humanbiology/060212_brain_reverse.html where scientists found that rats on a track to a reward seem to replay their path in reverse, with heightened activity in the hippocampus, thus perhaps forming and reinforcing memory patterns of the moves that led to the reward. This works in humans, too. At the Maryland Renaissance Festival (a nine-weekend extravaganza in a 16th-century "theme park" in my company's "Ye Olde Gamery" booth is quite fond of the sidebands game, now officially named "Sequitur"(TM), and play it through an entire day, as moments of free time allow. The replay at the end is the final kicker. Everyone wins, and throughout the game all players can appreciate and applaud each other's ingenuity. HOW TO PLAY Any number of people can play, and there is no time limit either for the length of a turn nor the length of the overall game. Players can determine any limits for each game when they begin. Start by selecting the order in which the players will take turns, generally alphabetical or around a circle. One player begins by stating a word or phrase. The next player then adds another word or phrase that is somehow associated with or suggested by the previous entry. If the connection is obscure, the player explains it. The other players may always challenge and request an explanation. The game continues for as long as the players agreed on, either by number of turns or hours available or whatever seems appropriate. DO NOT WRITE THINGS DOWN! Players merely let the mental connections work. With large groups of players, to help fill the time till your next turn, consider what word you would say if it were your turn; observe your own sidebands and associations come to life with each new step. Words may not be repeated within the same game. Frequent and dedicated players will also seek to avoid re-using words from previous games. THE FINALE: At the end of the series of turns, the players reconstruct the entire chain in reverse, as a collaborative group, not taking turns. All participants pitch in as needed, since all the conceptual shifts and associations are contained in their aggregate memories. It is not a competition to see who remembers the most or best. When the players arrive back to the first word, the game is complete, and all players win. This is not a game of blurting out the first thing that comes to mind. Players are allowed to be artistic and selective, abstract, punning and shifty. The players' areas of interest may contribute terms from obscure as well as popular culture. Non-concrete words, like "disintegration" or "gratitude", can be challenging. Here are some wicked excerpts from actual games: ... Tequila Mockingbird (To Kill a ...) Gregory Peck Bushel (a bushel and a peck) 2008 ("Bush'll" be out of office) A large banquet (2000 ate) My wedding ... ... Geometry Pythagoras Hypotenuse Ingrid Bergman (from Tom Lehrer song of romantic triangle with Ingrid playing the hypotenuse!) Gas light (a Bergman film) ... ... Calvin Klein Genetic engineering (designer genes) GE brings good things to life Dupont (better living through chemistry) Water under the bridge (pont = bridge) Jerry Lewis (don't raise the bridge, lower the river) Great balls of fire (Jerry Lee Lewis) Supernova Won't go (no va = Spanish for won't go) Bullet train Faster than a speeding bullet Neo (from "The Matrix") White rabbit (tattoo on girl's shoulder in "The Matrix") ... Some games may be 70 steps or longer. It is surprising for how long you can remember some of the combinations, even if not the entire sequence. Even months or years later, some connections will stick, especially the funniest, cleverest ones. They are truly memorable experiences. This game is fun for many important reasons:
* It draws on creativity. * It stimulates the mind. * There are no wrong answers. * It is not adversary or competitive. * It produces lots of laughs. * It allows appreciation of other players' ideas. * It's different every time you play. * Unexpected connections keep it suspenseful. * It fills idle time. * It develops and sharpens mental agility. * It refreshes memories and awakens awarenesses. * It broadens knowledge through others' experiences. * It requires no equipment; it's entirely free. * You can play it anywhere, with anyone. * Laughter and play are good for you, and valuable social ties. Feel free to enjoy this game with your friends, family, classmates, co-workers, colleagues. After the replay, you can then write down the sequence and keep it in a log, or send a copy for our archives to: mailto:kate@gamepuzzles.com?subject=Sequitur __________________ [Kate Jones designs games for Kadon Enterprises, Inc., www.gamepuzzles.com and is webmaster for www.winwenger.com, editor of The Stream, and the Membership registrar for Project Renaissance. She also hosts Project Renaissance's Double Festival in See www.winwenger.com/df15.htm .] ------------------------------------ To send feedback privately to Kate Jones, email her at: mailto:LPalmer@winona.edu?subject=Sequitur To send your comments about this article to The Stream, write to: mailto:thestream@winwenger.com?subject=Sequitur
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| ........................................................................ COMMENTS and FEEDBACK ~~~ Win Wenger ( mailto:wwenger101@aol.com ) writes: The trouble with being so creative is that we have far more invention- concepts lying around than may ever get used. The inventions I have up at www.winwenger.com/invent.htm aren't even a drop in the bucket compared with those which we have retained proprietarily. Several of these have to do with the generation of electrical power and at least one of these has multiple uses, not only just the generation of power. Is anyone here... 1) An engineer who, in return for a share of whatever proceeds might result, might be willing to address certain aspects of that invention and advise the project; and/or 2) An experienced executive who is used to picking up projects and seeing them through to completion - again willing, for reasons of curiosity and for a share of whatever proceeds? Please write me under the subject, "Tall Power," at mailto:wwenger1012@aol.com?subject=TallPower Ideas and suggestions also welcome. Thank you. - Win Wenger ( mailto:wwenger101@aol.com ) ~~~ Win Wenger ( mailto:wwenger101@aol.com ) writes: Put together these three science findings, reported in the February 2007 issue of The Stream... * Short Mental Workouts May Slow Decline of Aging Minds, Study Finds www.washingtonpost.com/wp-dyn/content/article/2006/12/19/AR2006121901431.htm Ten sessions of exercises to boost reasoning skills, memory and mental processing speed staved off mental decline in middle-aged and elderly people in the first definitive study to show that honing intellectual skills can bolster the mind in the same way that physical exercise protects and strengthens the body. * Stroke victims train brains to see again http://news.yahoo.com/s/nm/20070208/hl_nm/stroke_vision_dc_1 A new study bolsters evidence that people partially blinded by a stroke or brain injury may be able to improve their field of vision by teaching new parts of their brain to see,
* Action computer games can sharpen eyesight http://www.newscientisttech.com/article.ns?id=dn11123 A study by scientists at the who play action video games for a few hours each day over the course of a month can improve their performance in eye examinations by about 20%. Who else sees the manifold and profound implications of these three items taken together? Whoever has access to computer game-creating skills, good neurophysiological understandings and details, and some initial $, has a wonderful shot to take which will, sooner or later, very much affect the lives of us all, while bringing him or them rather considerable additional $. Think about it. - Win Wenger ( mailto:wwenger101@aol.com ) ~~~ Kate Jones comments on the brain-reverse article mentioned in the February 2007 issue of The Stream, "Instant replay may help form memories" http://www.livescience.com/humanbiology/060212_brain_reverse.html It makes perfect sense. The chains of causality are sequential links. A cat out on the end of a branch needs to retrace its path. The associational nature of the brain's recording of experience retraces its build-up. Your computer does it when you hit the "Back" button. Ain't it fun to understand stuff? - Kate Jones ( mailto:kate@gamepuzzles.com ) ~~~ mailto:immmarcus@yahoo.com writes: Just thought I let you know that your Image-Streaming works. I used Batman as a model; after three weeks my martial arts and analytical skills improved beyond what I thought possible.
~~~ John Arrowwood ( mailto:jarrowwx@gmail.com ) wrote: If you break down the question so that it is comprehensible to someone with little or no background in the subject matter about which you are asking the question, the act of doing so will usually reveal the answer to the question. By trying to present the information in a way that is comprehensible to someone else, YOU comprehend the nature of the question better, and in the process, the question is answered - at least, if you possess enough information within your head to be ABLE to answer the question. I just realized something... The reason why it is important to have an audience (or potential audience) when you Image-Stream is that if you have a target audience (like you could pretend that you are speaking to your cousin Joe, for all it matters), you adapt what you are saying to something that they will understand. If YOU are the only audience, you make assumptions, you take shortcuts, and, in so doing, you actually MISS the opportunity to find the answer. But when you have to word it so that someone else understands it, you actually take the time to explore around the idea more. You dwell on it longer. You examine it from more angles. That, all by itself, puts you in a better position to understand the thing that you are attempting to communicate, which in turn increases your chances of seeing the answer to the question that already lies within you. Not every answer already lies within. But it's amazing how many things DO. Could that be why the ancients believed that we never learn, we merely REMEMBER that which already lies within? That all wisdom in the universe is accessible to us already, and we merely need to draw it out? Crazy as it sounds to the modern mind, there is a reason they said that. Another idea is to Image-Stream with different target audiences in mind. Image-Stream many times on the same question - once for yourself, once for a Kindergartener, once for your mother, once for a PhD in physics (or whatever). Try and predict what kinds of things they would not understand, and deliberately explain the missing information to them. See how different the Image-Stream description is. See how it causes you to see the stream differently. See how it causes you to see the problem differently. -- John Arrowwood ( mailto:jarrowwx@gmail.com ) Win Wenger ( mailto:wwenger101@aol.com ) replies: Brilliant!!! John, I already know this will work. We've experienced it many times... Turning this into a deliberate technique should yield great results. Everyone - this is a really good one to dig into and experiment with! ------------------------------------------------------------------------ To send your comments to The Stream for possible publication here, write to: mailto:thestream@winwenger.com?subject=Comments ........................................................................ |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| ORGANIZATIONAL NOTES ~~~ STOLEN IDENTITY! It has come to our attention that spurious mails, spams and possibly infected emails are being sent out with thestream@winwenger.com or even wwenger101@aol.com as the alleged sender. Please be assured that they are not from us and do not have our consent. Anything with attachments is suspect - do NOT open them, even if they seem to be from us. We regret that such ploys intrude into the free and open communications of this wonderful medium. ~~~ TOPICAL INTEREST GROUPS: Our membership is large and diverse, and many of you have expressed an interest in communicating with other members who share your topic of concern or research interest. If you'd like us to share your email address with other interested members, and to supply theirs to you, please email your name, email address and subject/topic to: mailto:thestream@winwenger.com?subject=InterestGroups Your communications will be private. ~~~ ADDRESS CHANGE? If your email address changes or your email box is full or your spam filter blocks us, we can't get The Stream to you. Please, before that happens, make sure you notify us of any change and put winwenger.com on your safe senders list. Write to: mailto:thestream@winwenger.com?subject=AddressChange Please do not use the unsubscribe link in such a case, then entering a new subscribe message. This makes extra work for you and your registrar and may result in deletion of all your personal information from our records. Put any other updated information you'd like us to have about you into the same address-change message. ~~~ SUBSCRIBER OR MEMBER? If you currently only subscribe to The Stream, you can upgrade your participation in Project Renaissance to full membership, free. Membership in Project Renaissance entitles members to additional benefits. If you're not yet a member, please register now, here: http://www.winwenger.com/regmem.htm or from the link on the homepage, http://www.winwenger.com . ~~~ DUPLICATE MAILING? If you received two (or more?) copies of this issue of The Stream, please let us know by replying to: mailto:thestream@winwenger.com?subject=duplicate ~~~ HOW YOU CAN PARTICIPATE... * The long-established, popular Image-Streaming egroup is here: http://groups.yahoo.com/group/imagestream - requires Yahoo sign-in. * Submit articles, comments or questions for possible inclusion in The Stream: mailto:thestream@winwenger.com?subject=TotheEditor * Send questions or comments about the website, www.winwenger.com , to the webmaster, mailto:kate@gamepuzzles.com ........................................................................ LINKS * Back issues of THE STREAM by email upon request from mailto:thestream@winwenger.com?subject=BackIssues * Index of feature articles in The Stream archives: http://www.winwenger.com/strmlist.htm Starting in January 2007, the archived copies have a special cover photo masthead courtesy of Elan Sun Star. Do take a look - they're gorgeous and restorative. * Archived copies of Capital Ideasmiths are here: http://www.winwenger.com/Capitalidea/capidea1.htm * Project Renaissance homepage: http://www.winwenger.com ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ UNSUBSCRIBE: If you do not wish to continue receiving this newsletter from Project Renaissance, please send an email to mailto:thestream@winwenger.com?subject=TheStream-unsubscribe ~~~ |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| PROJECT RENAISSANCE .................................................................. READER QUESTIONNAIRE (please mark your answers with an X) 1. Do you find that you are more creative -- In the morning ________ at night ______
2. Are you more energetic in -- Spring _____ Summer _____ Fall _____ Winter ______ 3. Are you more productive -- After a meal ___ Between meals ____ When hungry ____
4. If you Image-Stream, does it work best for you (check all that apply) -- Morning _______ Midday _______ Afternoon _______ Evening _______ Late night _______ Indoors _______ Outdoors _______ Other _____________________________ To return this questionnaire, simply reply to this email, deleting all but the questionnaire portion. Mark your answers with an X except where long answer is indicated. .................................................................. |